Going Next is a video game made in a week for a class. This was made by me alone and with me trieng to experiment with the create Cube C# Unity Code. The big feature of this game is that it is a jump and "run?" but there is only spikes and if you fall into them your player charackter will "die" and then another iteration of the player charackter can use this former iteration to platform off of. To give a "story" reason why the cube is moving I made the starting terrain be barren and have acid rain. while the other area has sunshine and flowers. To enhance the idea of throwing youself in spikes to make a new platform for each death a new insturment gets added in the music.